Blog Section

  • Third Edition Adventurer Homebrew Class & Amulet: Second Age

    A recent personal project I’ve been undertaking has been what I’m calling “Doing the OSR in the Third Edition”. The concept is simple, B/X design principles (race as class, incorporating domain based play in the middle levels, a focus on dungeons leading to the wilderness leading to higher level play) but using the mechanics of Read more

  • Bloodfall Design Journal 4: Playtesting & Failure

    At the end of August, I made a post about an idea for a game engine/dice system. We spent quite a bit of the last month doing pretty extensive playtesting to see if it should replace the d100 based system that we have been developing Bloodfall to work for. After several iterations, we’ve concluded that Read more

  • Game Dev Journals: Creating the Game Engine

    In the process of developing the projects that we have going on here at Red Lily Adventuring we came across a problem: How do we make these systems unique and having their own feel while maintaining the feeling that they were developed by the same people? We wanted some sort of “brand identity” for lack Read more

  • Against The Tyrant Who Calls Himself “Story”

    I love stories. I love writing stories, reading stories, telling stories. I love good movies and good television and good video games and good books. Stories are not why I play tabletop roleplaying games. There are so many other sources for stories and they’re all so much better at telling stories than pen & paper Read more

  • Bloodfall Campaign System Production Outline

    I haven’t had the opportunity to post in quite a while but work on the Bloodfall Campaign System has been proceeding at quite a steady pace. As such I figured that posting to update y’all on this progress would probably be a good idea. So for anyone new reading this for the first time, let’s Read more

  • Bloodfall Updates/Kickstarter Rumblings

    Hey all! I am so bad at posting regularly, I apologize for that! We have been working hard on getting Bloodfall ready to start doing crowdfunding sometime this summer. Probably like late June or Early July. We would like to have the actual rules done by the time we start the Kickstarter so that we Read more