The Chosen of Nergal
The Chosen of Nergal are the once human followers of the Demon God of Pestilence who underwent his unholy rites to rise again as his undead servants. They seek to spread the salvation of Nergal’s grace far and wide, praying for a day when the world in enveloped in holy pestilence and the paradise of undeath can be realized.
Chosen of Nergal
Medium Undead, Chaotic Evil (Chaotic)
Armor Class 16 (chain mail)
Hit Points 94 (12d8+40)
Speed 30 feet
| STR | DEX | CON | INT | WIS | CHA |
| 15 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 16 (+3) | 13 (+1) |
Saving Throws WIS +5, CHA +3
Skills History +2, Religion +2, Perception +5, Athletics +4
Damage Resistances Bludgeoning, Piercing, and Slashing from non-magical weapons
Damage Immunities Necrotic, Poison
Condition Immunities Exhaustion, Poison
Senses Darkvision 60 feet, Tremorsense 30 feet, Passive Perception 15
Languages Common, Abyssal
Challenge Rating 4 (1,100 XP) Proficiency Bonus +2
Festering Aura. Any creature that starts its turn within 10 feet of the Chosen of Nergal and isn’t at full hit points takes 1d6 necrotic damage as the wounds on its body become infected and fester, the creature must then make a DC 13 Constitution saving throw. On a failed save the creature is poisoned for one minute.
Spellcasting. The Chosen of Nergal is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 15, +5 to hit with spell attacks). It regains its expended spell slots when it finishes a long rest. It has the following cleric spells prepared:
Cantrips (at will): guidance, sacred flame, thaumaturgy
1st level (4 slots): bane, inflict wounds, shield of faith
2nd level (3 slots): blindness/deafness, hold person, silence
3rd level (2 slots): bestow curse, spirit guardians (necrotic only)
Undead Fortitude. If damage reduces the Chosen of Nergal to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the undead cleric drops to 1 hit point instead.
Turn Resistance. The Chosen of Nergal has advantage on saving throws against any effect that turns Undead.
Actions
Pestilence Hammer. Melee Weapon Attack: +4 to hit, reach 5 feet, one target. Hit: 11 (2d8+2) bludgeoning damage plus 7 (2d6) necrotic damage.
Putrid Salvation (1/Day). The Chosen of Nergal offers up a prayer to the Demon God for the salvation of those it has slain in combat. It targets the corpses of up to three humanoids within 30 feet of it. Those targets are then raised as Undead Warriors*. The raised creatures are considered friendly to the Chosen of Nergal and hostile towards any creatures hostile towards it.
*Undead Warriors use the same stats as zombies
Published by: River Lynds/Red Lily Adventuring
Published on: 09/27/2023
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