I haven’t had the opportunity to post in quite a while but work on the Bloodfall Campaign System has been proceeding at quite a steady pace. As such I figured that posting to update y’all on this progress would probably be a good idea. So for anyone new reading this for the first time, let’s answer that pressing question: What is the Bloodfall Campaign System?
What is the Bloodfall Campaign System?
Put simply, the Bloodfall Campaign System is an all-in-one fantasy tabletop roleplaying and miniatures wargaming system. It is a d100 roll under percentile system somewhat in the vein of games like Mythras, Runequest, or Stormbringer but also pulls design influences from classic Rolemaster and TSR era Dungeons & Dragons. The system features a fully playable wargame and a detailed Realms system for the management of player and non-player character domains. The setting of the system, the world of Ereth, is influenced very deeply by the sword & sorcery fiction of the early 20th century (Michael Moorcock, Robert E. Howard, Fritz Leiber, Clark Ashton Smith). Its magic system is based heavily upon historical occult practice from the medieval period and classical antiquity. The enitre system will be released using the Open RPG Creative License (ORC License).
The Actual Production Timeline
The Bloodfall Campaign System Essential Rules (the first release for the system) will be broken down into 4 books and an introductory pamphlet.
Prolegomenon (The Introductory Pamphlet)
Book 1: Of Warriors & Wizardry
Chapter 1: Character Creation (Finished)
Chapter 2: Ancestries (25%)
Chapter 3: Cultures (15%)
Chapter 4: Origins (10%)
Chapter 5: Vocations (10%)
Chapter 6: Skills (Finished)
Chapter 7: Equipment (75%)
Chapter 8: Hirelings (30%)
Chapter 9: Allegiances (10%)
Chapter 10: Connections (10%)
Chapter 11: Advancement (20%)
Chapter 12: Combat (60%)
Chapter 13: Adventuring (50%)
Chapter 14: Magick (35%)
Book 2: Of Realms & War
Chapter 1: The Realm
Chapter 2: The Manor
Chapter 3: The Realm Turn
Chapter 4: Raising Armies
Chapter 5: Campaigning
Chapter 6: Intrigue
Chapter 7: Human Realms Gazetteer
Book 3: Of Beastes & Bounty
Chapter 1: Creating Monsters
Chapter 2: Bestiary
Chapter 3: Stocking Treasure
Chapter 4: Treasure
Chapter 5: Non-Player Characters
Book 4: Of Depths & Wilds
Chapter 1:Creating Depths
Chapter 2: Stocking the Wilderness Map
Chapter 3: Weather
Chapter 4: Adventure 1
Chapter 5: Adventure 2
Chapter 6: The War of _____ (campaign idea)
The first release will be Book 1: Of Warriors & Wizardry and then we will move onto to Book 3: Of Beastes & Bounty. These will be the only two books that you will need to play the game system as a class fantasy roleplaying game. After this we will decide whether to move to release either Book 2 or Book 4 next. Once all of the books in the Essential Rules are completed they will be released as a bundle and we begin a Kickstarter to be able to release an edition with fully bespoke art.
Supplements and The Future
Once the Essential Rules have been completed we will move on to supporting the game with supplements both for the wargame aspect (Faction Supplements) and the tabletop roleplaying aspect (additional vocations, ancestries, general rules supplements, and adventure modules. We have big plans and many ambitions for the possibilities of the Bloodfall Campaign System and hope that you join us on our journey!

