Hey all! I am so bad at posting regularly, I apologize for that! We have been working hard on getting Bloodfall ready to start doing crowdfunding sometime this summer. Probably like late June or Early July. We would like to have the actual rules done by the time we start the Kickstarter so that we can get them in the hands of Backers as soon as the campaign ends. I hope to have a few of the chapters of the final draft finished by next Monday and I will post those then. So short post today, not a lot to say but there’s a lot going on in the background!
Category: Bloodfall Sneak Peaks
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We’ve been making a lot of progress over the past few days since we last updated y’all on the progress on the current build of Bloodfall. We were stuck with very little progress for a little while as we had to do multiple passes on the Profession systems and progression in order for them to make any sense. In the next few days we should be able to finish up designing all of the Novice Professions and all of the Origins. The entirety of the Magick system will take a bit longer but we have made considerable progress and are almost finished with everything that we need to open back up the Bloodfall Open Table. The major factor now which progress might be slow on is the Faction system but we have made considerable strides behind the scenes in perfecting that. I hope to have another update early next week. It does look like we will need to delay the restart of the Bloodfall Open Table until the week of the 15th but I assure you it will definitely be worth the wait! If you like what you see here, reminder that I do have a Patreon and the support helps bring more content to the blog and makes developing Bloodfall all the more easy, plus you get to see everything except the Dungeon24 posts early!
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It’s been a busy holiday season over here at Red Lily Adventuring! I’ve been hard at work revising Bloodfall. It’s amazing how creative projects can change from their original intentions. The game is now much more a homage to the old Stormbringer RPG and old Warhammer Fantasy along with the very solid and obvious AD&D influences. The current version of the rule is about 1/3rd or so done, so I expect to have enough to start running playtest sessions and my open table again by somewhere in the second week of January. Hopefully that means the full rules will be done some time in mid to late February. Cross your fingers!
In addition to the long term Bloodfall project, I’ve been working on a lot of stuff that will be going up on the blog very soon. Continuing the Setting Up The Sandbox series with some thoughts on settlements and low level domain play and a few new surprises. I also hope to be able to post a new detailed hex with a small dungeon once every week in 2024.
Finally, I’ve been working with a couple of friends and we have a very exciting project planned for early next year. We will be kickstarting a setting guide and domain game supplement for Pathfinder 2e sometime around early March. So be on the look out for that.
I hope all of you have had a wonderful holiday season and that your 2024 is productive and filled with joy!
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My initial guessed date of having a decently finished product on the Rules Compendium for around Christmas is going to need to be pushed back into probably early February as after playtesting and a lot of internal discussion we have decided to go into a heavy set of rewrites. The largest is switching from a Traveller style 2d6 system to a roll under percentile system lightly based on Chaosium’s Basic Roleplaying Universal Game Engine (the one that powers their in-house games) for a multitude of both design preference and boring legalish reasons. We are excited then to be able to publish Bloodfall under the ORC License when it is ready to see the light of day. Along with this underlying system rewrite comes a whole slew of things which we are excited to change to make for a better play experience. To hold y’all over while we work on this, here’s the first of many sneak peaks attached to this post. I hope to have another Setting Up The Sandbox post up next week. Happy gaming this weekend!