The response and support even just over the past day has been overwhelming, glad to see so many people excited to do this again this year. These sorts of things are always very fun to participate in and I can’t wait to see what everyone else is creating.
Area A2: Temple Courtyard
This courtyard was once a lush garden with a beautiful central fountain surrounded by four statues. What was once the fountain now lays broken and dry but the small statue of the three-headed Hecate still lays in the rubble. Surrounding the ruined fountain there are four statue on plinths.
Northeast Statue: This statue depicts a young woman carrying a torch in her left hand. An inscription on the plinth reads “Phosphoros, Dawnbringer” in ancient Eltarian, this can be read with a DC 20 Decipher Script skill check.
Northwest Statue: This statue depicts a blindfolded young man holding bronze tablets in his right hand. An inscription on the plinth reads “Hermes, brother of Sofia” in ancient Eltarian, this can be read with a DC 20 Decipher Script skill check.
Southeast Statue: This statue depicts a young woman holding an open scroll above her head with both hands. An inscription on the plinth reads “Sofia, the Third Face” in ancient Eltarian, this can be read with a DC 20 Decipher Script skill check. Below this statue a humanoid skeleton is slumped against the plinth holding the remains of a torch and a dagger.
Southwest Statue: This statue depicts a young woman in the armor of an old Eltarian foot soldier with a spear in her left hand, a shield strapped to her right arm, and a spatha at her belt. An inscription on the plinth reads “Soteria, the Guardian” in ancient Eltarian, this can be read with a DC 20 Decipher Script skill check.
Door: Good Wooden, Hardness 5, HP 10, Locked DC 20 Open Lock (break DC 15). The lock on this door is a steel bar run through two rings with a 10 inch long combination mechanism that has five disks and an inscription in ancient Eltarian that reads “Holy Sibling” (DC 20 Decipher Script) (answer: Hermes).
After going solid for two months last year, I am going to try actually completing a full 365 room dungeon this year. So starting from scratch here’s Dungeon24. The fist level here is an abandoned dual temple complex to Hermes and Hecate that also contains several older funerary chapels. I will be writing this with 3.5e in mind but it should be easy to convert to most fantasy roleplaying games.
area a1: The Inner Sanctum of Hecate
This chapel was once great and filled with splendorous ornament but now all that remains of its past glory is the simple carved marble columns and the broken marble altar at the south end of the room.
Spot (DC 10): There is a humanoid corpse hanging from the rafters by a noose at the end of fifty feet of hempen rope.
Monster: Three Goblin Warriors have taken up residence at the northwestern corner of the room. There campfire emits a soft light for 20 feet. A DC 10 Listen Skill Check can hear them whenever the PCs are within 30 feet of a room entrance.
Treasure:The goblins have stashed a sack with 1,000 copper pieces and 2 barrels of salted cod worth 5 gold pieces each (8 lbs a piece) in their camp.
Much like Dungeon23 last year, I am putting out a challenge to myself to create a settlement over the course of the year (I will also be doing a megadungeon this year at the same time). I will be updating these posts every Monday and Friday so I should by the end of the year have a full settlement keyed with 104 total locations. This will be the Towne of Blackport in my Emorean Marches home setting that I’ve been discussing in the Setting Up The Sandbox series. I will by default using 3.5e here but this should be easy to convert into any classic fantasy system.
Blackport is a large town of 4,900 residents and a GP Limit of 3,000 gp. It is ruled by Baron Alaric Blackport (LG Human Fighter 11) though the Baron’s castle & estate are a good 1/2 mile away.
CLASS DEMOGRAPHICS
ADEPTS:
The highest level adept is Father Rathar (CE Human Adept 5) head of the local cult of Ahamara. Under him there are two 2nd level adepts and twenty four 1st level adepts.
ARISTOCRATS:
The highest level aristocrat is Lord-Mayor Litavus Thurk (LN Human Aristocrat 6). Additionally the town has two 3rd level aristocrats and twenty four 1st level aristocrats.
BARBARIANS
The highest level barbarian in town is the Yarma Chieftain Cha’ur (Half-Orc Barbarian 7). She has a townhouse on the street of faces that she stays in. With her are some other barbarians and warriors. Total in the city there are two 3rd level barbarians and four 1st level barbarians in addition to Cha’ur.
BARDS:
The highest level Bard in town is the baron’s court composer Albrecht of Grafenwald (N Human Bard 9). There are in total two 4th level bards, four 2nd level bards, and eight 1st level bards in Blackport.
CLERICS:
The highest level Cleric in town is Bishop Ulrich (LG Human Cleric 9) of the Cathedral of Saint Isolde the Zealot. Serving under the bishop there also two 4th level clerics, four 2nd level clerics, and eight 1st level clerics.
Commoners:
The highest level commoner is town is Erik Eriksson (N Human Commoner 9) the innkeeper of the Bastard’s Chair Inn. Additionally, there are two 4th level commoners, four 2nd level commoners and 4,241 first level commoners.
Experts:
The highest level expert in town is the master blacksmith Eirenaios son of Khabrias (N Human Expert 12). In total there are six journeyman craftspeople in town (two 6th level experts and four 3rd level experts as well as 143 apprentices (1st level experts).
FIGHTERS:
In addition to the Baron, the main fighting force of the town is the knights (two 5 level fighters and four 2nd level fighters) and men-at-arms (eight 1st level fighters) in his service).
MONKS:
The highest level Monk in town is Abbottess Elena (LG Human Monk 6) who is in charge of the cloister adjoined to the Cathedral of Saint Isolde. Within the cloister there are two 3rd level monks and four 1st level monks.
Paladins:
The highest level Paladin in town is Sir Mathias of Oldmead (LG Human Paladin 4) the commander of the Bishop’s Guard. The Guard consists of two 2nd level paladins and four 1st level paladins in addition of Sir Mathias.
Rangers:
The highest level Ranger in town is Warden Alain Redhill (LG Human Ranger 5) the head of the Baron’s Wardens. The Wardens patrol the woods of the Barony in search of poachers and bandits. There are two 2nd level rangers and four 1st level rangers filling out their ranks.
Rogues:
The highest level rogue is Chaptermaster Malaric Sigebertsson (NE Human Rogue 10), head of the local thieves’ guild chapter. The guild consists of six footpads (two 5th level rogues and four 2nd level rogues) and eight apprentices (1st level rogues).
Sorcerers:
The highest level Sorcerer in town is feared daemonologist Isosae (LE Human Sorcerer 7), also known as the Queen of the Underworld. Isosae is head of the local cult of Balam and well known within the criminal element of the town. No one is currently sure exactly where she resides. There are also two 3rd level sorcerers and four 1st level sorcerers in the city.
Warriors:
The highest level warrior in town is captain of the town guard Tiberius Iginius Flavus (LN Human Warrior 10) the town guard also consists of two 5th level warriors, four 2nd level warriors and 238 1st level warriors.
Wizards:
The highest level Wizard in town is Galanthis of Sitia (N Human Wizard 6), the Baron’s court wizard and close advisor. There are also two 3rd level wizards and four 1st level wizards in town.
Friday we will detail the first location will be tavern: The Bastard’s Chair Inn.